We also offer a guide to all computer-related sessions at the convention.
Although the 2001 convention is now in the past, this information will remain available, as a record of what went on. Similar information for many other years is available via the main page on ACH MLA sessions.
Computer Games, Narrative, and Special Effects
Saturday, 29 December 2001, 1:45 to 3:00 p.m., Grand Couteau Room, Sheraton New Orleans
Presiding: Andrew Mactavish, McMaster University; Geoffrey M. Rockwell, McMaster University
- "Die Hard, Try Harder? Narrative and Spectacle from Hollywood to Video Game," Geoff R. King, Brunel University, England
- "Narrate or Simulate? Agency and the Everyday in the Sims," Sean Latham, University of Tulsa
- "Neobaroque Labyrinths and Computer Game Spaces," Angela Ndalianis, University of Melbourne
- "Showcasing the Spectacular: Special Effects, Computer Games, and the Attractions Tradition of the Cinema," Saige N. Walton, University of Melbourne
Seeking the Soul of the Machine: Interrogating Human-Computer Relations in Literature, Composition, and Art
Sunday, 30 December 2001, noon to 1:15 p.m., Grand Couteau Room, Sheraton New Orleans
Presiding: Art Young, Clemson University
- "Recuperating Robots as Sites for Humanistic Studies," Bernadette Longo, University of Minnesota Twin Cities
- "The Poetics of the Machine: Introducing Students to Verbal and Visual Representations," Donna Reiss, Tidewater Community College, VA
- "Shaping the Relation Between Humans and Computers: Students as Technology Activists," Cynthia L. Selfe, Michigan Technological University
See the associated web site for further details.